- #Hunter call of the wild ps4 update
- #Hunter call of the wild ps4 Patch
- #Hunter call of the wild ps4 Ps4
*THE WERECOYOTE – Fixed an issue where the Werecoyote was not spawning for some players *JÄGER #4: clarified the exact trophy score requirements for the fallow deer *BEATTY #7 – Changed weight requirement from 650 to 520 *BEATTY #4: clarified the trophy score requirement for the moose *SCENIC WEATHER #2: photography objective will now accept a greater diversity of photos and is easier to complete *BEATTY #4: changed trophy rating from GOLD to SILVER and tweaked photography parameters to make it easier to take a suitable photo *SOMMER #7: changed the amount of GOLD score roe deer harvests needed from 4 to 2 *SOMMER #2: removed the high scoring animal requirement. *JÄGER #7: changed deer rank condition from GOLD to SILVER *JÄGER #4: changed deer rank requirement from GOLD to SILVER and added a distance requirement *A FAMILY PICTURE: changed objective from taking a photo of 2 bears in one photo to a two photos of 2 different bears.
#Hunter call of the wild ps4 update
*The Hunter Call Of The Wild update 1.05 fixed bug where using multiple weapons using the same ammunition could result in a negative total ammunition count. *Improved bear internal organ shoulder skinning *Multiplayer harvest messages in the chat will now display the accumulated harvest score for the animal harvested instead of the base animal score.
#Hunter call of the wild ps4 Patch
*The Hunter Call Of The Wild patch 1.05 added contextual help for ATV when entering for the first time *Player name colors now match player icons on the map *Added player death notifications in the chat log *Fixed display bug with “Ranger” perk regarding distances *The Hunter Call Of The Wild update 1.05 added holstering sounds for rifles *Setting the compass to “fixed” now works properly with only the needle rotating
*Unlimited ammunition is no longer displayed when entering the shooting range with a weapon without ammunition *Added weapon score information to Hunter Profile Card *Fixed bug where the pellet spread for the Caversham 12-gauge shotgun was very wide with all ammo types Minor Changes (Free Update) *The Hunter Call Of The Wild 1.05 increased the 12-Gauge Buckshot’s base damage per pellet *Old clues from actively tracked animals no longer disappear randomly *Improved syncing of reload animations for shotguns (every skill level) *Additional animations for bears when spooked *Bow and arrow of other players are now held in their different hands *The Hunter Call Of The Wild version 1.05 updated footstep sounds for animals depending on material they walk on *Exchanged the voice over line for “There is a track nearby” *Codex is now opened automatically when interacting with landmarks and cairns – this also works retroactively *The Hunter Call Of The Wild update 1.05 updated hit reaction and injured animations for bears *Animals no longer get stuck when luring them to an outpost *New sound for predator – “Distressed” caller *HUD can now be enabled/disabled in the Settings *Added setting for color variations to active/inactive tracks and collectibles *Overhauled all audio (increased quality and higher usage) A new host will be chosen by the game automatically. *Xbox: Added Host Migration – This will allow you to keep playing the multiplayer session when the host leaves. *Multiplayer Spotting – When you spot an animal with your binoculars, all players in your proximity also see that animal highlighted in the game world.
#Hunter call of the wild ps4 Ps4
Major Changes in The Hunter Call Of The Wild 1.05 for PS4 and Xbox One